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  • Writer's pictureEric Pye

Software - Controlling the Platform

With the construction of the TerraTable practically complete, the system needs to be controlled to actually be used. Enter: the TerraTable Control Hub! This simple computer application was designed to control all aspects of the device movement and positioning for each individual pixel.

The user interface includes a very large 10 by 10 grid of squares, representing each pixel in the device. Then, users can select any number of pixels and change their heights to any value from 0 to 50, representing the in-game elevation in feet of a given tile. Additionally, tiles can be set to a specific type with the radio buttons in the top right corner of the interface. While this does not functionally change how the device will move or behave, it can be a useful feature for Dungeon Masters creating an immersive terrain. Once each pixel has been set to the desired positions, the SEND button will be used to launch the movement commands to the TerraTable, and the motion can begin.


This application was developed entirely in C# as a Windows Forms application. Once installed on a computer, it can then communicate with device via a USB connection, and the control setup is complete!

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